Empowering people with impairments to find work
People with impairments face unique challenges when searching for work, many of which are amplified by conventional job boards. TalentFirst is a job board that aims to remove these barriers.
My Roles
UX & UI Designer
UX Researcher
Timeframe
4 months
July - October 2022
Project Overview
The Problem
About 15% of the world's population lives with some form of disability. Yet even in the most developed countries, their unemployment rate averages 65%.
Their "special needs" present real barriers to finding a job - from a job board that can't be used with a screen reader, to an office that is not accessible by wheelchair.
The Goal
Designing a job board that would not compromise accessibility and usability. It would need to excel in two things:
- Be accessible for users with a wide range of impairments
- Match jobseekers with roles and workplaces that meet their accessibility needs.
The Challenge
The various impairments with countless combinations translate to very different needs and pain points.
Conducting user interviews and usability tests with these users is a particular, yet rewarding challenge.
A major constraint was not being able to test prototypes with assistive tech such as screen readers.
Applied Process
This was a concept project as part of the Google UX Certificate and not intended to be developed. I therefore adapted my Design Thinking process so I could still gather real insights, data and validate the success of my solutions.
Empathize
- User Interviews
- Personas
- User Journeys
Define
- Problem Statements
Ideate
- How Might We
- Competitive Audit
- Brainstorming
- Prioritization
Prototype
- Wireframes
- Lo-Fi Prototype
- Mockups
- Hi-Fi Prototype
Test
- First Usability Study (Lo-Fi)
- Second Usability Study (Hi-Fi)
User Interviews
Setup
I invited potential users through contacts at my former university. With a screener survey, I identified 6 participants, with an equal gender ratio and different physical and mental impairments. All participants had experience using job boards.
Main Goals
- Get to know my potential users better
- Develop a deeper understanding of their needs
- Understand their journeys when searching a job
- Gain insights into the most common pain points
Key Pain Points
Inaccessibility
Both conventional and specialized job boards rarely offer important accessibility features.
Inequity
Conventional job boards are designed for those who are able to compete on the regular job market.
Complexity
Both conventional and specialized job boards are often difficult to use and understand.
Personas
Based on the patterns identified in the interviews, I drafted five personas with different impairments and special needs.
Oscar wants to pursue a career in software development, but he is frustrated that conventional job boards lack information relevant to his special needs.
User Journeys
User journeys for each persona helped me discover different pain points when using a job board.
Problem Statements
For each persona, I created a problem statement that was actionable, human-centered and user-focused. This helped me to further define the problems to solve, and identify metrics for success.
How Might We
I defined How-Might-We statements to ensure that I translated the insights into design solutions that solve real user problems.
HMW help job seekers know the physical requirements of a job?
HMW provide supporting documentation or guidance for counselors of people with special needs?
HMW display the information that candidates look for in upfront?
HMW help candidates see the match between their skill sets and the job requirements?
HMW allow users with different accessibility needs customize their experience?
HMW make users feel confident they have all the information they need?
HMW help job seekers find companies with wheelchair accessible offices?
HMW increase transparency of the job application process?
HMW reduce or automate common repetitive tasks and actions?
HMW help job seekers understand career options based on their special needs?
HMW support job seekers after sending an application?
HMW we create an accepting, encouraging and safe space on the platform?
Competitive Audit
I conducted a competitive audit of the world's top four job boards targeting people with impairments. Below is a basic summary.
JobsAbility.com |
MyDisabilityJobs.com |
DisabilityJobs.org |
MyAbility.jobs |
|
|---|---|---|---|---|
| Usability |
Difficult
|
Difficult
|
Moderate
|
Easy
|
| Differentiators |
Chatbot
|
None
|
Physical requirem
|
Employer coop
|
| Disadvantages |
Confusing flows
|
No filters
|
No account/profile
|
Overwhelming
|
| Accessibility settings |
Extensive
|
Some
|
None
|
Few
|
| Accessibility |
None
|
Few
|
None
|
None
|
| Responsive |
Limited
|
Buggy
|
Mostly
|
Mostly
|
Ideation & Prioritization
After brainstorming a variety of ideas based on the research findings, I prioritized them using the MoSCoW framework.
Must Have
Keyword Search
Job Categories
Favourite List
User Account
Filters
Sorting
Accessibility Settings
Recommen-
dations
Should Have
Workplace accessibility filters
Assistive tools
Company profiles
New jobs notification
Notification center
Physical require-ments info & filter
Similar jobs
/companies
Could Have
Application Progress
Messaging/
Chat
Accessibility Score
Match Score
Email alerts
Career advice
Average Response time
Featured jobs or companies
Won't Have
Chatbot
Infos for disability counselors
Applicant Tracking Systems
Skillset comparison
Automation or bulk actions
Curated content
Premium accounts
Employer Reviews
Design Explorations
I began sketching a variety of ideas on paper, exploring different flows and mapping out the information architecture.
After moving on to digital wireframes, I created an interactive, low-fidelity prototype.
First Usability Study
I conducted a usability study with a low-fidelity prototype to uncover usability issues and faulty assumptions.
This allowed me to stress-test different flows and interactions and validate the information architecture.
Key Findings
81%
were missing job recommendations based on their abilities and impairments
66%
were overwhelmed by accessibility settings
50%
were missing options to hide jobs they could not physically perform
Increasing Fidelity
I implemented changes based on the insights from the usability study and gradually increased the fidelity.
I also invited designers to critique my designs, so I could identify blind spots and gain new perspectives.
Main User Flow
While refining the screens, I continuously reviewed my designs against the usability study findings and key UX heuristics.
Below is a collection of the main user flow for logged in users.
Job Matching
In my first usability study, 83% of my participants were missing recommendations based on their abilities.
To solve this, I designed a job-matching quiz that recommends jobs based on abilities and impairments.
Accessibility Settings
66% of my participants were overwhelmed by the accessibility settings.
To simplify them, I created accessibility profiles that activate the optimal configuration for the most common impairments with just one click.
Accessibility Filters
50% of my participants missed options to hide jobs they could not perform.
By mapping impairments to job requirements, I was able to identify a small number of filter option that could effectively hide jobs for a wide range of impairments.
This was possible, because the various physical and mental impairments actually match to a small range of work requirements.
Second Usability Study
I conducted a second usability study with a high-fidelity prototype to evaluate effectiveness of the improvements.
I included the user tasks from the first study, with added tasks to test the new functionalities. It had different participants, but followed the same setup.
All key metrics indicated great usability improvements.
Key Findings
83%
up from 66%successfully completed all tasks
66%
up from 50%found the experience intuitive
45
secondsaverage reduction of time on task
Competitors Comparison Chart
Finally, I benchmarked my solution to the main competitors by comparing key accessibility and usability criteria.
TalentFirst |
JobsAbility.com |
MyDisabilityJobs.com |
DisabilityJobs.org |
MyAbility.jobs |
|
|---|---|---|---|---|---|
| Ease of use |
|
|
|
|
|
| Responsive design |
|
|
|
|
|
| Assistive tech friendly |
|
|
|
|
|
| Accessibility settings |
|
|
|
|
|
| Accessible workplace filters |
|
|
|
|
|
| Physical job requirements |
|
|
|
|
|
| Job matching quiz |
|
|
|
|
|
Takeaways
Conclusion
I was not able to test my designs with screen readers or see the developed product in action.
Faced with these constraints, I relied on user research and usability studies.
However, I believe that many of the insights and learnings are applicable to the challenges faced by real users.
Learnings
I learned that web accessibility means far more than WCAG-compliant colors, but also clear affordances, simple flows and support for assistive tech.
That’s why it is important to incorporate accessibility into the design process, and do interviews and usability studies with people facing these challenges.
Reflections
I know that designing a concept is not the same as delivering a real product.
If I had the opportunity, I would have tested the developed product in practice and iterated based on user data.
However, if I had to design a concept again, I would try other options to include quantitative data, e.g. with a survey.
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